Everia 0.x.8d_r2 Changelog

  • Added Menu Art to left side of GUI, will be commissioning some locational art for that area
  • Combat abilities now have a “stacking” attribute. “Stacking” abilities will allow you to place multiple target counters on the same enemy (i.e. hitting the same foe with multiple force missiles). Target counters are represented by additional targeting orbs
  • Spells no longer have a guaranteed hit ratio. Instead, the caster’s channeling skill is used in a to-hit roll vs the target.
  • Spell targets now use the higher of their weapon or Channeling skill to oppose spell attacks.
  • Split the Action Buttons into their own display class to facilitate more complex features.
  • Created a Tooltip class for information pop-ups when hovering over certain display elements

SideArt_v1

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